Accessibility has recently become a crucial talking point in digital humanities. Some scholars have argued that the best way to account for accessibility is to implement universal design principles when developing DH projects. This post considers positive and negative aspects of universal design in DH and advocates for a more practical modified solution.… Continue Reading »
Discovering music has never been easier now that people can carry millions of songs in their pockets using apps like Spotify, a digital streaming service that allows users to search, discover and play songs. Although Spotify’s iOS app can be used effectively, it has room to improve its usability and discoverability.
Spotify’s song-specific menus give users good discoverability through mapping and effective feedback.… Continue Reading »
Splitwise (version 4.4.12 for iOS 9.0 or later) is an Apple iPhone application designed to “split bills and expenses the easy way.” This app functions as a bill splitting and record-keeping tool for roommates, friends, or any group of individuals with shared or borrowed expenses. Splitwise provides an appealing and simple digital interface that makes bill creation quick and easy but requires some additional work to be an effective record-keeping app for bills.… Continue Reading »
This design critique is for the mobile iPhone application for Goodreads.com. Goodreads is a site that helps users keep track of which books they have read and those they want to read. This critique focuses on four different attributes of the app: the scanning feature, the search function, the “want-to-read” button, and duplicate editions.… Continue Reading »
The NJ Transit Mobile App provides an easy way to make travel plans, buy and display passes and tickets, and get transit information. Overall, the application is useful for most of users. But the first time I use this app, I feel like the application is not easy for me to use. This article aims to evaluate the “MyBus” and “Trip Planner” function in NJ Transit from a perspective of first time user and then provide a research strategy to improve it.… Continue Reading »
As a UX Researcher and Strategist, Antoinette Colaizzi has over 20 years in the field leading design and research efforts for Web-based, mobile, and desktop applications. She is currently a managing consultant at IBM Watson Health and an IBM Design Thinking practitioner. We spoke recently about her career journey from systems engineer through the early days of “usability”, and the path to User Experience. … Continue Reading »
Last week I was fortunate enough to attend the 16th annual IA Summit in Minneapolis, MN. According to its homepage, the IA Summit is “the world’s most prestigious gathering of information architects, user experience designers, content strategists, and all those who work to create and manage information spaces.” The conference was nothing short of amazing–it was as entertaining as it was intellectually stimulating.… Continue Reading »