Image from https://en.wikipedia.org/wiki/Internet_of_things
In 2016 IoT(Internet of Things) is not an unfamiliar term: Amazon Echo TV commercial airs on prime time. You can find Nest Protect (smoke alarm) easily at an end aisle of Home Depot. Even if there will be some challenges for IoT to be more mature, as smartphones prevailed our lives in a flash, IoT devices will do. … Continue Reading »
As I have mentioned in the past, I was part of a special organization called Autism Friendly Spaces. This organization specialized in helping certain organizations cater to people who are on the Autistic Spectrum. The tools at their disposal include task managers, rooms designated for quiet time, toys to help those who need something to fidget with in order to feel comfortable, and more. … Continue Reading »
Various usability testing methods exist for a variety of different insight- and data-gathering needs. Selecting a method should be tailored to the specific research needs of any particular individual or team, and dependant upon the current stage of their project. I decided to focus specifically on 5-second tests and one tool in particular, from UsabilityHub.com.… Continue Reading »
Early last week, urban planning think tank TransitCenter tweeted a data visualization that presented a befuddling statistic: despite NYC’s growing population and record subway ridership, MTA public bus ridership has plummeted nearly 16% since 2002. TransitCenter’s research indicates that this remarkable decrease in ridership is a symptom of the “declining quality of bus service,” and the MTA Bus Time app is just one component of call to action spearheaded by public officials to rethink and turn NYC’s failing bus system around (TransitCenter). … Continue Reading »
Figure 1. Amagansett Free Library homepage. Click to expand.
The desktop site for the Amagansett Free Library, as well at its mobile counterpart, inform users of the services, resources and events available to them as patrons of the library.
Issue 1: Lack of a navigation bar across all pages leads to poor discoverability
As can be seen in Figure 2 (below) the only feature vaguely resembling a navigation bar exists on the homepage and nowhere else, and is comprised of not an actual navigation system but rather what appears to be a list of the library’s digital resources.… Continue Reading »
The New York Public Library (along with most libraries) has wrestled with the challenge of providing an intuitive process for lending e-books. To bridge this wide gulf of execution, they recently released SimplyE, a mobile app that aims to drastically minimize the steps needed to fulfill the goal of accessing e-books from the near 300,000 in library’s catalog.… Continue Reading »
MTA’s Subway Time smartphone application provides real-time arrival information for a select number of New York City subway lines. The app utilizes existing countdown clocks to display multiple arrivals for both directions of each line. Despite its limited functionality, Subway Time allows frequent riders to plan their commute. The design issues and proposed improvements highlighted in this critique would enhance current user experience and extend its use to those less familiar with the system.… Continue Reading »
MLB.com At Bat is the official app of Major League Baseball. It delivers real time game information and MLB related stats by text, images, and video clips to users of the mobile app. Even though this app deals with a large amount of data, it is amazingly well organized. Despite its many advantages, At Bat has some UX flaws which need be improved.… Continue Reading »
The effective of user interface design should be visualize and inclusive, it will bring the user a feeling of control. The user could understand what they could do through the website and how to manipulate just using the direction through website. The website IOTORAMA is designed by Alpha-ville, which is a London based creative studio. It is an interactive project that arouses people’s interest of the world of “LOT” (Internet of Things).… Continue Reading »
The LIFE Gallery of Photography is a web site whose purpose is to display, license, and sell the work of LIFE’s staff photographers during its 36 years as a weekly magazine, as well as other images in the Time Inc. Picture Collection. From 1936 to 1972, it covered the major news in politics, culture, and the worlds of fashion and celebrity in the U.S.… Continue Reading »