IoT device and UX designer: Importance of understanding hardware for UX designers



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In 2016 IoT(Internet of Things) is not an unfamiliar term: Amazon Echo TV commercial airs on prime time. You can find Nest Protect (smoke alarm) easily at an end aisle of Home Depot. Even if there will be some challenges for IoT to be more mature, as smartphones prevailed our lives in a flash, IoT devices will do.  Continue Reading »

The Insider’s Look: How Autism Friendly Spaces May have Influence in Usability Testing


As I have mentioned in the past, I was part of a special organization called Autism Friendly Spaces.  This organization specialized in helping certain organizations cater to people who are on the Autistic Spectrum.  The tools at their disposal include task managers, rooms designated for quiet time, toys to help those who need something to fidget with in order to feel comfortable, and more.  … Continue Reading »

Design Critique: MTA Bus Time (iPhone App)



Early last week, urban planning think tank TransitCenter tweeted a data visualization that presented a befuddling statistic: despite NYC’s growing population and record subway ridership, MTA public bus ridership has plummeted nearly 16% since 2002. TransitCenter’s research indicates that this remarkable decrease in ridership is a symptom of the “declining quality of bus service,” and the MTA Bus Time app is just one component of call to action spearheaded by public officials to rethink and turn NYC’s failing bus system around (TransitCenter).  Continue Reading »

Design Critique: Amagansett Free Library (Desktop & Mobile)

Figure 1

Figure 1. Amagansett Free Library homepage. Click to expand.  

The desktop site for the Amagansett Free Library, as well at its mobile counterpart, inform users of the services, resources and events available to them as patrons of the library.

Issue 1: Lack of a navigation bar across all pages leads to poor discoverability

As can be seen in Figure 2 (below) the only feature vaguely resembling a navigation bar exists on the homepage and nowhere else, and is comprised of not an actual navigation system but rather what appears to be a list of the library’s digital resources.Continue Reading »

Design Critique: NYPL’s SimplyE App

SimplyE Home Screen      IMG_3565      My Library

The New York Public Library (along with most libraries) has wrestled with the challenge of providing an intuitive process for lending e-books. To bridge this wide gulf of execution, they recently released SimplyE, a mobile app that aims to drastically minimize the steps needed to fulfill the goal of accessing e-books from the near 300,000 in library’s catalog.… Continue Reading »

Design Critique: MTA Subway Time App

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MTA’s Subway Time smartphone application provides real-time arrival information for a select number of New York City subway lines. The app utilizes existing countdown clocks to display multiple arrivals for both directions of each line. Despite its limited functionality, Subway Time allows frequent riders to plan their commute. The design issues and proposed improvements highlighted in this critique would enhance current user experience and extend its use to those less familiar with the system.… Continue Reading »

Design Critique: website IOTORAMA

The effective of user interface design should be visualize and inclusive, it will bring the user a feeling of control. The user could understand what they could do through the website and how to manipulate just using the direction through website. The website IOTORAMA is designed by Alpha-ville, which is a London based creative studio. It is an interactive project that arouses people’s interest of the world of “LOT” (Internet of Things).… Continue Reading »