A Story of the Usability of Engram

Chapter 1: The Problem The Client Our client was Engram. Engram was founded by Priscilla Cancar. The Evaluators Our team was comprised of four graduate students enrolled in the Fall 2021 INF0644-03: Usability Theory and Practice course taught by Dr. Elena Villaespesa at the Pratt Institute School of Information in Brooklyn, New York. The Product …

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Design Critique: Randonautica

By Sara Almai Randonautica is a mobile phone application intended to be used as an aid for exploration. The application generates a random or pseudorandom set of coordinates, called a “point”, for the user, called a “randonaut”, to venture to. The point is generated based on a descriptor selected by the user on the homepage. …

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