Design Critique: Coursera (Web Version)

Among all of the online education website, I’ve tried several and even they’re focus on different trajectory, the one that hooks me and motivate me to complete is Coursera which delivering a very “flow” experience. User-centered design employs empathy and in turn increases satisfaction of the end-users. This design critique will be using Norman theories from “The Design of Everyday Things” to analyze the good and bad designs Coursera utilizes.

Design Critique: Google Maps

Google Maps is a Geographical Information System (GIS) platform provided by Google. It offers various types of services with its excellent visualization of complex data. In this article, I will scrutinize several end-users ‘ faced attributes based on Don Norman’s theory in Deign of Everything. Landing Page The landing page of the application is very …

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Design Critique: Facebook Marketplace (iOS App)

Facebook Marketplace is a section on the Facebook app whose mission is to provide users a platform to arrange to buy, sell and trade items with other people in their area. The transactions and interactions are purely user-to-user. Facebook isn’t responsible for facilitating or managing transactions. This blog post will focus on two modes of …

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Design Critique: SHEIN (IOS App)

SHEIN is a cross-border e-commerce platform mainly aimed at young women aged 15-30 and provides attractive products at a reasonable price. Including clothing, accessories, etc. This design critique focuses on the IOS version of SHEIN. I evaluated some features of this version through a cognitive walkthrough. My task is to buy a pair of pants. …

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Design Critique: Airbnb (website)

Airbnb is a digital marketplace for property rentals that disrupted the travel and tourism industries after it emerged on the scene in 2008. Known for its sleek branding and design, Airbnb allows property owners to host visitors while simultaneously opening up a whole world of new experiences (not exclusive to accommodations) for travelers.  1. Initial …

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