Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design critique with Jesse James Garret’s 5 elements: Pratt Institute Libraries

Back Story As a first time user, I was launched to the Pratt Institute Library unwittingly, via a copy and paste link from a course syllabus. With no prior introduction to this website, I thought to put it to the test against Jesse James Garret’s five elements from his book, The Elements of User Experience, …

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Design Critique: Jesse James Garret’s 5 Elements in: kinnarps.com

What does Kinnarps do? Kinnarps is a Swedish product company that owns several brands(Kinnarps, drabert, MARTINSTOLL, etc.). Their core products are office products, education products and healthcare products. In their website, you can find all their products, each product details as well as how to purchase it through third-party dealer. They have a great organization …

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Evaluation Story: Barnard Digital Collections

THE CHALLENGE I was part of an ambitious project to evaluate the desktop version of the Barnard Digital Collections website (based on user research), address critical issues, and provide recommendations to solve them. THE CLIENT – A POOL OF ARCHIVAL MATERIALS Created in 2014, the Barnard Digital Collections features materials from the Barnard Archives and Special …

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Design Critique: AdBlock (Google Chrome Extension)

About AdBlock AdBlock is an open source browser extension for blocking intrusive or distracting ads on websites. It is inconspicuous in the browsing experience but has a powerful impact, with the ability to block banner ads, pop-ups, and video ads.  This extension has been my ad blocker of choice for close to a decade because …

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Assistive Technology: Xbox Adaptive Controller

Released in late 2018, Xbox Adaptive Controller is a customizable controller designed primarily to meet the needs of gamers with limited mobility. The Adaptive Controller is not aimed at a specific disability but provides a flexible hub for additional input devices and make gaming more accessible.

Assistive Technology – Picture Exchange Communication System (PECS)

Picture Exchange Communication System (PECS) is a form of Alternative and Augmentative Communication (AAC) system that is used as an early intervention method in the developmental process of kids with ASD. In this analysis, I would like to talk about how the PECS system works, how it is an accessible tool and how it fits …

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Assistive Technology: The Last of Us

The game The Last of Us, which was voted Game of the Decade, is one of Naughty Dog’s blockbusters that blurs the line between video game and art thanks to its masterful storytelling, beautiful visuals, and seamless gameplay. But is this award winning game able to set a standard of accessibility in third person action games?