Design Critique: Youtube (Website)


At a Glance Youtube is a video sharing and social media platform that has an app (on mobile devices) band is accessible through web browsers. It consists of three types of users: (1) Users who upload videos onto the platform for others to watch (2) Users who watch videos uploaded by other users (3) a …

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Design Critique : StockX (iOS App)

StockX is an online marketplace and clothing reseller, primarily of sneakers. Since November 2020, it has also opened up to electronic products such as game consoles, smartphones and computer hardware. StockX has had what seems like a meteoric rise to success over the past several years, as it has combined two unique concepts that haven’t …

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Assistive Technology: Training Wheels

Training wheels are a pair of wheels attached to the sides of the rear wheel of a bicycle. Almost all of us might have used training wheels at some age to learn how to ride a bicycle. But is that it? Are training wheels just for training you to ride a bicycle? When I researched this topic, I learned so much about training wheels and their use beyond just teaching how to ride a bicycle.

Design Critique: Microsoft OneNote

Now that classes are back in session, I’m using Microsoft OneNote on a regular basis to keep my course notes organized throughout the semester. OneNote is a note taking management software designed by Microsoft – it lets users take notes through text, drawings, screenshots, audio recordings and more, while keeping their notes organized in one …

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Design Critique: Bookshop (website)

The United States-based Bookshop is an ecommerce intended to help independent bookstores assert themselves online and reinforce their market share in the book industry, which has long been under Amazon’s influence.

Design Critique – Sleep Cycle (Android App)

Sleep Cycle is an alarm-like mobile application that helps users have a better sleep by relaxing them at bedtime, tracking their sleep and waking them up at the light sleep phase. This post reviews this application according to Norman’s Design Principles with the following tasks: play a sleep aid, set up an alarm and close …

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