Ethics in Usability Research: Exposing Dark Patterns

 

 

User experience professionals are currently positioned as the greatest potential perpetrators of, as well as the first line of defense against abusive design. We must understand the nuanced modus operandi behind dark design practices and examine our own and others’ context, intent,, and execution. This discussion on dark patterns seeks to encourage our Pratt community to advocate for user-centric design as future professionals.… Continue Reading »

Strategies and Good Examples of Multiscreen UX

In last blog post, I talked about some basic principles to follow when designing for multi-screens. There is 3Cs Framework (Consistent, Continuous, Complementary) I found extremely helpful when analyzing the strategies of multiscreen design.

However, there are more specific strategies could be discussed which I believe can also fit into the 3Cs Framework. The book Multiscreen UX Design provides 17 strategies of multiscreen UX, and I tried to categorize them into the 3Cs Framework:

  • Consistent

    • Mobile First: Concentrate on the smallest device first, which forces a meaningful structure of information
    • Coherence: Individual features are optimized for device capabilities
    • Fluidity: The display is switched between the screens involved
  • Continuous

    • Device shifting: The display of information or content is shifted to a separate device by the user
    • Synchronization: Information is kept in sync and up-to-date across devices.
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Principles of Designing for Multi-screens

Today, human live with screens, and most likely, with multi-screens. There are PCs, smartphone, tablets, TVs, smartwatches and more. People use them for different occasions or use them together. As a designer, I heard about terms like “mobile-first” and “responsive” a lot and have actually designed products across different platforms, while I found there is still a gap and struggle of designing for multi-screens.… Continue Reading »

Redesigning the CUNY Graduate Center Library’s Website: A Design Story

Scope

The CUNY Graduate Center (GC) Library is in the process of revamping its digital presence. In order to do this in a way that centers the user’s experience, a careful examination of user behaviors, desires, knowledge, and expectations is required.

My design team, Team Buttons, set out to research the library’s target users in all of these aspects in order to provide the GC Library with the best possible high-fidelity prototypes to help guide the library’s website design process for desktop and mobile interfaces.… Continue Reading »

Case Study: Friends of Material for the Arts

ABOUT THE PROJECT

Material for the Arts had discovered a declining usage of their website. They did not have a mobile optimized website and we were asked to propose a mobile-centered re-design. In this project, we designed a digital interfaces from a user-centered perspective based on user research, interviews and evaluation.

MY ROLE

I had volunteered as the “Project Manager” which was to make sure that we submitted the group assignments on time and organized the group materials.… Continue Reading »

Interview with a Sr. Experience Designer

As part of an assignment for my Advanced UXD class, I had to interview a UX professional. Since the majority of my interest in UX goes beyond the realms of formal information institutions such as libraries or museums, I decided to get in touch with a designer that works in advertising creating digital branding experiences for an array of products and companies.… Continue Reading »

Design Critique: Calm (iOS app)

Calm is an app that aims to reduce anxiety and stress through guided meditations, nature sounds, and sleep stories. A wide range of preferences are accommodated: hurried users can quickly launch a 10-minute “Daily Calm,” while users seeking specificity can pursue 30-day programs centered around a particular theme. Named Apple’s 2017 App of the Year on iPhone, a staggering 5-10 million users have downloaded the app.… Continue Reading »

mercedes-benz-silver-lightning

The UX of the Smart Car

Remember the television show of the 80s called Knight Rider? If yes, I’m sure you are picturing the uber-cool black colored Pontiac Firebird with the blinking red lights. The show was a hit, mostly thanks to the futuristic feature-packed beast of a car that assisted its undercover-cop owner in solving crimes. The car could self-drive, follow voice commands, make decisions and so much more.… Continue Reading »