Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Reminders (iPhone app)

Reminders app helps people remember things they can easily forget, such as grocery lists. It gives users interface with daily checklist without making any additional effort. Throughout this blog, I will review the Reminders app in correlation with  Don Morman’s ‘Characteristics of good design’, mentioned in his book “The Design of Everyday Things.”

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A flightpath drawn over a hazy landscape implies travel enabled by the kayak app.

Design Critique: Kayak (Android App)

The Kayak Android mobile app provides an easy way to find flights, hotel stays, and rental car services. Kayak excels at creating a clear conceptual model of how to set up and run a search, but not of the entire scope of the app’s features. A streamlined interface may also be a trade-off for invitations to human error. It is interesting to note that Kayak was one of the earliest exemplars of creating more usable graphical interfaces for travel booking, but now may be extending its feature list too far.

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Assistive Technology: Birdsong in Japanese Train Stations

Introduction: While waiting for your train to arrive in Japan, you may notice bird chirping across the station. This birdsong is meant to be an audio guide to point the visually impaired towards the ticket gates and exits. Depending on the direction of the escalators, a different type of birdsong is being played – one

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