Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Starbucks (iOS app)

Starbucks is the world’s largest multinational chain of coffee shops. Starbuck’s iOS mobile application features mainly include allowing users to find stores, redeem offers and order. Homepage First glance upon the Homepage, there aren’t any striking problems. The discoverability of the app is great. It is easy to locate a user’s desired action as most […]

Design Critique: Starbucks (iOS app) Read More »

Screenshots compiled to one image to showcase Carbon Health app on ios three images side by side

Design Critique: Carbon Health App (v. 1.8.76 iOS)

A “Seamless” of sorts for healthcare, Carbon Health defines itself as a “modern, tech-enabled healthcare provider designed from the ground up to put patient-care first” (Carbon Health website). The company’s B2B2C (Business-to-Business-to-Consumer) business model works by offering technology solution to clinics around the U.S. and ultimately to consumers (patients) to help “deliver a uniquely seamless

Design Critique: Carbon Health App (v. 1.8.76 iOS) Read More »