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  • Design Critiques
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Design Critique: PlayStation 4 Game Console

Ian Gregory / February 9, 2021 / Design Critiques

Launched in the United States on November 15, 2013, the Sony PlayStation 4 is one of the most successful gaming consoles ever produced. With support for internet-based media, multiple apps, USB peripherals and physical discs of various formats, the PS4 is a holistic entertainment system that affords users a wealth of digital interactions.

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Design Critique: TikTok (iOs App)

Julie Kay / February 9, 2021 / Design Critiques

TikTok is a video sharing social media platform owned by the company ByteDance. It was initially released on the Chinese market in 2016 and became accessible internationally in 2018 when it merged with Musical.ly. With the Covid Pandemic, the app has experienced even more attention and popularity. Indeed, as of October 2020, TikTok had over

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Design Critique: Starbucks (iOS app)

Sarah Tsao / February 8, 2021 / News

Starbucks is the world’s largest multinational chain of coffee shops. Starbuck’s iOS mobile application features mainly include allowing users to find stores, redeem offers and order. Homepage First glance upon the Homepage, there aren’t any striking problems. The discoverability of the app is great. It is easy to locate a user’s desired action as most

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Design Critique: Duozhuayu (IOS APP)

Zhichun Zhao / February 8, 2021 / Design Critiques

Duozhuayu is an online transaction platform of second-hand book, clothes, kindle, game console, and wireless earphone. Clients sell directly to the platform at a price of 80% to 90% off, then the platform help renovate and sanitize the product and resell to other clients at 30% to 60% off. The evaluation of Duozhuayu app is

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Design Critique: Robinhood App (iOS App)

Jessica Chalmers / February 8, 2021 / Design Critiques

The Robinhood App allows users to invest in stocks, options and ETFs without having to pay commission to a broker. It is geared to millennial users and those who are new to investing in stocks, options, and ETFs. The purpose of the app is to simplify the process of trading.  Interface of App On the

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Design Critique : Google Maps (android app)

Prachi Chhajed / February 8, 2021 / Design Critiques

Google maps — launched 2005 — stands out for digital map interaction. I am really fond of this app and it’s one of my most consistently used apps. Two years ago I outlined major details for a two-week long road trip abroad by just using Google Maps. This app is available both on iOS and

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Design Critique: NPR One (iPhone app)

Ellen Connell / February 8, 2021 / Design Critiques

Introduction NPR One is an audio app that connects users to a stream of public radio news, stories, and podcasts from NPR and local stations. For this critique, I will apply concepts from Don Normans’ The Design of Everyday Things to examine the digital interface of the v1.12.0 version of the NPR One app on

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Design Critique: UberEats (iOS app)

Nahee Kim / February 8, 2021 / Design Critiques

UberEats is an online food ordering and delivery platform launched by Uber in 2014. Through this app, users can make an order and pay for food from the restaurant and get general restaurant information such as menus, reviews, and ratings. UberEats application is on both iOS and Android, also in the web browser, but this

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Design Critique: Venmo (iOS App)

Jun H. Kok / February 8, 2021 / Design Critiques

Abstract Venmo is a mobile payment service owned by Paypal that allows users to transfer funds to others via their mobile phone app. Its primary function allows users to send or accept payments from others or even some businesses that use their platform. It has a user friendly history system that allows its users to

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Design Critique: Joe & The Juice (iOS)

Evan Tao / February 8, 2021 / Design Critiques

Joe & The Juice is a juice bar/coffee shop chain that has over 300 locations in the world. The iOS App was first released in 2019 and is now available in 13 operating countries. With its App, customers are able to make orders, earn points and receive benefits.

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IXD@Pratt is a collection of articles about User Experience and its related disciplines. Written and maintained by Pratt students, alumni, and faculty.
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