Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Craft (iOS App)

Craft is a free note-taking application lauded for its minimalist interface. Through this application, users can create notes, organize documents, and search for specific documents or keywords. Furthermore, Craft’s block-based content structure enhances the note-taking experience by enabling users to create subpages, shift content around, and upload multimedia all within a note.  Navigation Bar The …

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Design Critique: KWGT App

The KWGT app helps customize your Android homescreen with many different widget apps that can be purchased on the google play store. You are able to customize each widget or create your own with unlimited possibilities and variations

Design Critique: PlayStation 4 Game Console

Launched in the United States on November 15, 2013, the Sony PlayStation 4 is one of the most successful gaming consoles ever produced. With support for internet-based media, multiple apps, USB peripherals and physical discs of various formats, the PS4 is a holistic entertainment system that affords users a wealth of digital interactions.