Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Assistive Technology: Envision Glasses

Envision Glasses are AI-powered smart glasses designed for individuals who are blind or have low vision. With an integrated camera and built-in speakers, they articulate everyday visual information into speech by “speaking out” the visual world to wearers. The lightweight wearable offers an array of features designed for accessibility including real-time text and object recognition,

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Design Critique: Canva (iOS App)

Canva is a mobile design application that enables users to create visual content such as social media posts, presentations, posters, and videos using templates and direct manipulation tools. While Canva makes design accessible, its mobile editing experience reveals usability trade-offs when complex design tasks are attempted on a small, touch-based interface. Entering the Editor and

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Design Critique: OpenTable – Diner’s End

OpenTable is a dining reservation app that allows users to explore local restaurants and make reservations with ease and better communication. It provides both diners and restaurants with an open communication platform that replaces the traditional, messy reservation process with a streamlined, informative network. Signing-in: Onboarding The sign-in pages (figure 1-3) utilized the classic phone

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