Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Shopbop online shopping App (IOS application)

Shopbop is a US online fashion apparel and accessories shop opened in 1999. It is positioned in a high-end users’ market and also very popular especially in women’ business. Shopbop has been a subsidiary of Amazon.com since 2006. That means it allows prime users to enjoy the free shipping and returning service. Thus, the market based on mobile

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Design Critique: Ticketmaster & Telecharge Seating Charts.

W.T. Dennis LIS 644: Usability, Theory and Practice   (Radio City Music Hall: Zoom-in for more detailed ticket listings for larger venues)    I. Ticketmaster.com Ticketmaster.com is a convenient and expedient resource used for buying tickets for a concert or event. This resource allows its user the gratification of choosing precisely which seat they want from

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child in origami star box

Educational and Inspirational

Origamispirit.com delivers a successful user experience, clearly identifying it as a passion-pursuit website by Leyla Torres aimed at teaching and sharing the joys of origami. There’s room for improvement, but even as is, orgamispirit.com provides an enjoyable experience that makes users want to return. Origamispirit.com clearly understands its users, which, according to Jesse James Garrett*

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Design Critique: “Ringly” (Device and App)

Ringly is a smart ring created with the purpose of helping women lead a healthier and more balanced lifestyle, combining innovative technology with well crafted jewelry. The device consists on a ring with a sensor that is paired with the Ringly app on the user’s phone, allowing the notification of mobile alerts without the need

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Design Critique: Blizzard Entertainment (Portal Website)

Design Critique: Blizzard Entertainment (Portal Website) Fig.1 Introduction This website is the homepage for the entertainment company Blizzard. This website is mainly to generally introduce their products, exhibit what they already have, arouse people’s interest to take their products. And leave an entrance for their users to sign up or log in an account. What’s

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