Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Spotify Music (iPhone app,version 8.4.38)

Spotify is a music, podcast, and video streaming service that was officially launched on 7 October 2008. Its basic features are free with advertisements or limitations, while additional features, such as music downloads, are offered via paid subscriptions. Spotify is available in most of Europe, most of the Americas, Australia, New Zealand, and parts of Asia. It

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Design Critique: Uniqlo APP (IOS application)

  Uniqlo is a popular casual apparel brand, they recently developed an APP to support their online retailing market.  As most functions of the app directly linked to their responsive web so that it can complete their basic goals–purchase items online, generate guests’ own digital barcode of their member accounts, get coupons and alerts, etc.

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Design Critique: Net Art Anthology (Microsite)

 Figure (a). General screenshot Introduction Rhizome, the New Museum-affiliated born-digital art organization behind Net Art Anthology, describes this dedicated microsite as a “two-year online exhibition presenting 100 works of restored and re-performed net art” [1]. Since its launch in October 2016, Net Art Anthology aims to restage and contextualize one project each week by uploading

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Design Critique: OpenTable (Mobile App)

Founded in 1998, OpenTable is a web service that allows users to book restaurant reservations online. Through their website and mobile app, users can view restaurant menus, reviews, photos and earn reward points through using the platform to make reservations. Based in San Francisco, this free service has expanded to include restaurants throughout the United States and

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Design Critique: Crunchyroll (Android App)

           Crunchyroll is an American licensing company and online community that serves as an online streaming service for Japanese Anime and Asian media. Originally founded by a group of University of California, Berkeley graduates in 2006, Crunchyroll’s distribution channel serves over 23 million online community members worldwide. While the full website

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