Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Robinhood (iOS App)

Robinhood is a trading platform that helps investors track stocks, analyze market trends, and make informed decisions. With real-time data, advanced charting, and a user-friendly interface, it makes trading more accessible and efficient for investors of all levels. Its sleek and intuitive design ensures a smooth experience, even for beginners. Trading Stocks, Crypto, and More […]

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Design Critique: Brawl Stars

Brawl Stars is a popular multiplayer mobile game, providing a fun and engaging user experience. The game features characters known as brawlers, played through various game modes and special events. This review critiques Brawl Star’s critical features of digital interface through the principles and concepts outlined within Don Norman’s The Design of Everyday Things. 1.

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