Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Letterboxd (iOS App)

Introduction Letterboxd is a social platform centering around movies. Its main features are rating and reviewing movies, adding movies you wish to watch later into a “Watchlist,” and interacting with your friends’ reviews. This critique goes through these three main user flows and outlines how to improve them. Reviewing a movie The bottom navigation bar

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Design Critique: Steam – Game Shop Interface

Steam is a digital platform for discovering, purchasing, downloading, and managing video games that are launched by different companies. Its interface provides users with many ways to browse games, organize their library, and manage downloads. While the platform offers a wide range of features, some parts of the interface can be difficult to understand or

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Design Critique: Framer’s AI Agent (Mac IOS)

Introduction to Framer and its AI agent Framer is a trendy, designer-friendly website-building platform. It allows users to design and publish responsive websites without writing any code. In June 2026, it launched its AI agent with the release of Framer 3.0, aimed at providing users with real-time AI assistance while designing their websites. Upon its

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