Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: Luminary (iOS app)

The Luminary app is designed to take the same subscriber-based model popularized by Netflix and Spotify and apply it to the podcast industry. Launched in 2019, Luminary’s model promises subscribers an ad-free experience where they can listen to Luminary exclusive content as well as the podcasts they’ve listened to on competitor apps.   Onboarding Through […]

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Design Critique: Google Art & Culture (iOS App)

The Google Arts & Culture App provides an online platform in which users can view high-resolution artworks and learn the worldwide culture of art from their smartphone anywhere and at any time. This article mainly introduces the user experiences related to augmented reality(AR) features and interactive games. Note: This design critique is focused on the

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