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IXD@Pratt
  • Ideas & Issues
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  • Expert Voices
  • Design Critiques
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Design Critique: Sunbeam Microwave Oven

Molly Reese-Lerner / February 2, 2016 / Design Critiques

  I care very little about advanced features on a microwave. If it were solely up to me, I would not own a microwave, but I lost that battle. I chose this particular one almost solely based on aesthetics–it was the right size for a small piece of countertop in my kitchen, and it all […]

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Design Critique: Lusmo® Automatic Pet Feeder

Charles Dellebovi / February 2, 2016 / Design Critiques

  The Lusmo® is a pet feeder of Japanese design that automatically dispenses food for small dogs or cats and can be programmed to provide up to three meals per day. Pet owners can adjust the quantity of food dispensed (from 1/16 cup to 1 cup) and the time of each meal. I’ve been using

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Design Critique: Google Maps App

Leah McGowan / February 2, 2016 / Design Critiques

  Introduction Several years ago Google rebuilt their Google Maps App for iOS using the principles of Material Design, a design language based on the aesthetics of paper and ink but, can digitally expand and reform. With the reconfiguration of Google Maps, Google introduced Floating Action Buttons and Toolbars to handle many of the app’s

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Design Critique: Zillow Rentals (iPhone app)

Nishant Goyani / February 2, 2016 / Design Critiques

  Introduction to Zillow Rentals Zillow Rentals is a mobile application (with website support) for searching homes and apartments for rent by location. One could view rental listings and also apply filter for listings that fits the budget, rooms, area and needs such as in-unit laundry, on-site parking and schools. You can connect with the

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Design Critique: Samsung Smart TV Web Browser

Keneil Buchanan / January 31, 2016 / Design Critiques

Introduction The Samsung Smart TV is a television set that is intended to go beyond the conventional TV. It allows for video and music streaming, app based games, and also web browsing. This Critique will focus on the function of the Samsung Smart TV’s web browser app that allows users to connect to and browse

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Sojourner Truth Library Usability Study

Craig MacDonald / December 16, 2015 / Projects

In Fall 2015, a team of students from my Usability Theory & Practice course (LIS 644) at Pratt Institute conducted a usability study of the website of Sojourner Truth Library at SUNY-New Paltz (http://library.newpaltz.edu/). Student Team: Kaitlin Kehnemuyi, Elizabeth McDonald, Marlee Walters Download

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SVA Library Usability Study

Craig MacDonald / December 16, 2015 / Projects

In Fall 2015, a team of students from my Usability Theory & Practice course (LIS 644) at Pratt Institute conducted a usability study of the SVA Library website (http://library.sva.edu/). Student Team: Carlos Acevedo, Bowon Chung, Cassandra Hickman, Andrew Wong-Crocitto Download Full Report:

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The Morgan Library & Museum Usability Study

Craig MacDonald / December 16, 2015 / Projects

In Fall 2015, a team of students from my Usability Theory & Practice course (LIS 644) at Pratt Institute conducted a usability study of the Morgan Library & Museum website (http://www.themorgan.org/). Student Team: Sarah Hatoum, Chantal Lee, Zinia Rahman, Ruojing Zhang

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Brooklyn Jewish Historical Initiative Usability Study

Craig MacDonald / December 16, 2015 / Projects

In Fall 2015, a team of students from my Usability Theory & Practice course (LIS 644) at Pratt Institute conducted a usability study of the Brooklyn Jewish Historical Initiative (BJHI) website (http://brooklynjewish.org/). Student Team: Bridget Gavlin, Rachel Pisciotta, Joe Yeakel Download

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Usability evaluation practices for the HMD VR

Bowon Chung / November 18, 2015 / Ideas & Issues

  In this article, I will report about the usability of information systems in virtual space. Specifically, this subject can be summarized by simply asking, “What should be considered in order to test an HMD [head-mounted display]?” because we can’t cover all types of VR media devices and yet there is not clear answer. Only

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