Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Assistive Technology: Sense Five

Sense Five is a smart white cane designed to keep visually impaired users safe by utilizing the sense of touch. This assistive technology concept and prototype is created by a German design studio called Werteleberfll. This device’s key feature is its surface-changing handle and the image-recognition sensor. This product uses an integrated image-recognition sensor to …

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Design Critique: MAPS.ME (Android App)

MAPS.ME is a mobile navigation application for iPhone and Android, built on top of crowd-sourced OpenStreetMap data. The application is a source for offline maps to help users who need to navigate areas with limited internet connection. The attributes of the offline maps will be critiqued based on design principles from Don Norman’s book, “Design …

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Assistive Technology: OrCam MyEye 2

OrCam MyEye 2 is an assistive technology device designed for people with reading difficulties, visual impairments, or blindness. The device is small, portable, and can be attached to any pair of glasses. The design of the device is appealing and because of its small size, it increases the desirability of the product. This device attaches to glasses magnetically allowing users to easily swap frames or take the device off if they only …

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Design Critique: Explorer – American Museum of Natural and History Application(iOS app)

EXPLORER is an application that can create a virtual visitor guide to experience the 500,000 square foot New York City American Museum of Natural History (AMNH). It enables museum-goers to enjoy captivating interactives, stimulating quizzes, behind-the-scenes stories about exhibitions, and more. It includes indoor GPS technology, videos, and teaching tools to personalize the visitor’s journey, …

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Assistive Technology: Accessibility of Apple Devices (iPhone)

Introduction:Accessibility is the function that Apple provides which allows people with one or more impairments, such as mobility, visually or hearing impaired, to use the devices without barriers. It includes spoken content, VoiceOver, and other functions that help the people to finish the tasks by voice control, gesture control, visual assistance, etc.

Design Critique: Tide (android app)

Tide, a mobile application for focus, sleep, and meditation, uses nature sounds, beautiful imagery, and encouraging words along with clean interface design to help users improve their mental well-being. Homepage view Icons for activities like Focus, Sleep, Nap, and Breath are near the bottom of the homepage, and they are easily discoverable. Along with the …

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Assistive Technology: Google Lookout (Android App)

Google lookout is an Android App designed for people who are visually impaired to easily identify their surroundings and get things done faster and more easily. This App uses AI to identify objects through the camera of a user’s phone. Google states that people who are visually impaired also prefer mastering their lives. This product …

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Design Critique – Snapseed(iOS application)

Snapseed is a photo-editing app for android and iOS users. It is a perfect application for every novice and professional photographer/editor as it provides various detailed and powerful tools. Initial screen As the users open the Snapseed, the application always greets them with this screen(figure 1). It starts simple for users, as here they are …

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