Design Critique: Crunchyroll (iOS app)

Crunchyroll is an anime focused streaming service that allows users to watch anime TV shows, read manga, and discover mobile anime-themed games. It has a vast library of animes to pick and choose from so that one will never be bored. Crunchyroll has a free version (where you have in-video ads), or the user can …

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Design Critique: Randonautica

By Sara Almai Randonautica is a mobile phone application intended to be used as an aid for exploration. The application generates a random or pseudorandom set of coordinates, called a “point”, for the user, called a “randonaut”, to venture to. The point is generated based on a descriptor selected by the user on the homepage. …

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Design Critique: SoundCloud (iOS app)

Soundcloud is an “artist-first” open music platform for both listeners and music creators. With a global community of over 100 million users, SoundCloud focuses on emerging artists and less on mainstream music featured on apps like Spotify. The subscription based app become a popular platform for emerging and underground musicians to share their music or …

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Design Critique: Google Translate (iOS app)

Google Translate has been a popular online translation tool since its launch in 2006. A native iOS app, launched in 2011, has expanded its use cases, providing immediate translation services for the mobile user. The conceptual model of the service is the human translator, especially given the convenience of the app — access is quick …

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Design Critique: Youtube (Website)

Informative

At a Glance Youtube is a video sharing and social media platform that has an app (on mobile devices) band is accessible through web browsers. It consists of three types of users: (1) Users who upload videos onto the platform for others to watch (2) Users who watch videos uploaded by other users (3) a …

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Design Critique: Adobe Fresco (iPad App)

Adobe Fresco is a digital drawing application developed by Adobe and released in November 2019. The app was created to provide a more ‘painterly’ experience for art-making on iPads, and to compete with similar apps such as Procreate. Eager to try out Adobe’s latest creation, I downloaded the app on its initial release date. Fresco …

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Design Critique: Uber Eats (iOS Application)

Uber Eats, Food Delivery App, UX UI, Don Norman, Design of Everyday Things

Uber Eats is an online Food Ordering and Delivery Platform, Launched by Uber in 2014. Its platform enables users to browse menus, reviews and ratings, order, and pay for food from participating restaurants using an application on the iOS or Android platforms, or through a web browser. Applying Don Norman’s design principles from his publication …

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Design Critique: Hulu Streaming Platform (iOS)

Hulu is an on-demand video streaming platform that has existed for more than a decade. It’s considered one of the best and largest streaming platforms currently in the United States, with more than 40 million subscribers. Viewers can stream an array of different on-demand movies and shows.

Design Critique: Airbnb (iOS app)

Founded in 2008, Airbnb is an online marketplace that enables both travelers to discover places to stay and hosts to list their space for extra money. Aiming to create a world where people belong anywhere, Airbnb now covers more than 100,000 cities and 220 countries worldwide. Log in or Sign Up Unlike most apps where …

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Design Critique: Coursera (Web Version)

Among all of the online education website, I’ve tried several and even they’re focus on different trajectory, the one that hooks me and motivate me to complete is Coursera which delivering a very “flow” experience. User-centered design employs empathy and in turn increases satisfaction of the end-users. This design critique will be using Norman theories from “The Design of Everyday Things” to analyze the good and bad designs Coursera utilizes.