Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Design Critique: regal App (IOS version)

Almost all modern day customer experiences are integrated with digital infrastructures to support user’s convenience. Today, movie theaters commonly offer web application services where users can purchase movie tickets ahead of time. The Regal mobile app, similarly enables users to find showtimes and buy movie tickets online at a Regal cinema hall nearby. This article […]

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Design Critique: Foundation Web3 (Browser Version)

Foundation is a responsive app that works as an ecosystem of trade, sale, and curation of NFTs (non-fungible tokens). It can be connected with digital wallets to use the cryptocurrency Ethereum as payment for art-digital pieces. It also serves as a platform for artists to curate their art pieces including featured drops, worlds, and trending

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Swoosh.Nike Branding

Design Critique: Swoosh.Nike

Swoosh.Nike is a new virtual space where everyone interested can collaborate in designing and owning the future of Nike’s digital products through blockchain. People can co-create, build collections, earn royalties, and trade virtual Nike products for digital fashion in web3. The platform promises to use its own NFTs as wearables to incentivize people’s individuality and

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