UX in the United Nations Development Programme

  Hubert Uy is the User Experience Lead at the United Nations Development Programme. He shares with us how User Experience design within the United Nations differs from startups and design agencies. He gives us insights on the U.N.’s bureaucratic evaluation processes, as well as the different design and usability challenges that they face.     Hubert […]

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Design Critique : Citymapper – Transit Navigation

  Citymapper is a transit application that helps users to map their journey’s efficiently by evaluating different city transport options and suggesting the best routes available with Real-Time updates. It is helping travelers across the major cities in the world to make their transit carefree and effortless. This mobile application is critiqued on the basis

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Design Critique: Spotify (iOS App)

Discovering music has never been easier now that people can carry millions of songs in their pockets using apps like Spotify, a digital streaming service that allows users to search, discover and play songs. Although Spotify’s iOS app can be used effectively, it has room to improve its usability and discoverability.   Song-Specific Menus Spotify’s song-specific

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Design Critique: Snapchat

  With 178 million users, Snapchat has surprised the world with the success of its counter-intuitive design. Going against core principles of discoverability and understandability, it has garnered millions who have learned and adapted its unique language. However, its glory may now be short-lived, as universally-designed competitors have considerably surpassed Snapchat’s numbers. Snapchat initially prided

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Design Critique: aTimeLogger 2 (IOS app)

ATimeLogger 2 is an application for helping users to track time, and related functions can also be achieved, such as enhance users’ ability of time management or record multiple tasks’ time-consuming. Furthermore, ATimelogger 2 has an outstanding performance in signifiers and constraints, which brought forward by Don Norman. The clear interfaces and logical constraints successfully satisfy

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Design Critique: New York Sports Clubs (NYSC), (iOS App)

About a year ago, NYSC renewed their brand. Part of their brand strategy included the re-design of their iOS Application. The App allows users to plan their work out by searching and signing up for classes, setting up their goals, and checking into the gym with their phone. This article analyzes some features of the

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Design Critique: Splitwise (iPhone App)

Splitwise (version 4.4.12 for iOS 9.0 or later) is an Apple iPhone application designed to “split bills and expenses the easy way.” This app functions as a bill splitting and record-keeping tool for roommates, friends, or any group of individuals with shared or borrowed expenses. Splitwise provides an appealing and simple digital interface that makes

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