GNOME 3 (Good Design)

The GNOME 3 desktop environment is one of many GUIs supported by Ubuntu OS. Upon starting GNOME 3 (which is to say turning on the computer or starting Ubuntu,) the user is faced with an environment that should not be too unfamiliar to any computer user (above.) The interface is minimalist, and the only visible […]

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Snapchat iOS Application, Version 9.0.2 (Bad Design)

The newest version (9.0.2) of the iOS Snapchat application is an example of bad design. And for those who have never used Snapchat before the newest update, it is an example of horrendous design. Trying to navigate this version of Snapchat proves a perfect demonstration of the Norman idea that understandability rather than simplicity is

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Gmail (Good Design)

I believe that the user interface for Gmail is an example of good design. Using concepts discussed in Don Norman’s book, The Design of Everyday Things, and images of my own Gmail account, I will prove my statement. The first screen that you see offers many clues as to the proper operation of your account.

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New Officers Elected & First Spring Semester Meeting

Congratulations to our new officers! Join us Thursday, 1/22 at 5:50pm in Room 609 (Manhattan Campus) for the first UX/IA meeting of the semester. We will welcome our new officers, and discuss upcoming events for the semester. President, Hannah Goldstein Vice-President of Communication, Rachel Bronstein Vice-President of Records, Sarah Davis Vice-President of Finance, Andrew Wong-Croccito

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New Spring 2015 Course: Projects in Information Experience Design

I’m excited to announce a new course I’ll be teaching this spring called “Projects in Information Experience Design.” Offered as part of the UX concentration (but open to all SILS students!), this course supplements and extends the concepts from LIS-643 (Information Architecture & Interaction Design) and LIS-644 (Usability Theory & Practice) by teaching students how

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