Design Critique: Uncharted 4 Traversal

“Uncharted 4: A Thief’s End” is one of seven games of the Uncharted series, which is an action-adventure third-person shooter platform video game created and developed by Naughty Dog. This critique takes a closer look at how Uncharted 4 makes use of Don Normans Design Principles and uses them to lead the player through the game, specifically one of […]

Design Critique: Uncharted 4 Traversal Read More »

Design Critique – MTA On the Go Kiosks

Introduction The Metropolitan Transportation Authority’s (MTA) Interactive On the Go Kiosks were first introduced in 2015 and over the years they have provided New Yorker’s and tourist with a one-stop station for navigating their way in, out, and around the city.  You can conveniently find directions from your current station to the Empire State building,

Design Critique – MTA On the Go Kiosks Read More »