Design Critiques

What makes some designs good and others bad? Why do some designs work while others don’t? Posts in this category offer thoughtful design critiques of modern digital interfaces, with commentary inspired by Don Norman’s “The Design of Everyday Things.”

Assistive Technology: Seeing AI (iOS app)

Seeing AI, launched in 2017 by Microsoft, is an intelligent camera application designed for people with vision impairment. With a combination of both artificial intelligence and computer vision, this application helps to narrate the world by describing text, objects and people using a mobile phone camera. Since its launch, it has guided people to complete […]

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Assistive Technology: Samsung Gem’s Exoskeleton

At CES 2019, Samsung introduced GAITS (Gait enhancing and motivating system), a line of wearables to assist various body parts (hip, knee, ankle). Gems-H, a walking assistant designed to correct posture, provide stability, increase the walking pace and provide resistance to help with injury rehabilitation was a prototype that caught a lot of attention. With constant

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Design Critique: Mint Mobile (iOS App)

About Mint Mobile, formerly Mint SIM, is subsidiary of Ultra Mobile. It provides prepaid wireless service for youth market. Due to its inexpensive rates and simple user experience, Mint has gotten favorable feedback. Through its app, subscribers can buy packages of different months up front and other phone service including high speed data and international

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