Projects

What are IXD@Pratt students up to? Posts in this category showcase the great work our students do and highlight the many different tools, methods, and techniques students learn at Pratt.

Redesigning the CUNY Graduate Center Library’s Website: A Design Story

Scope The CUNY Graduate Center (GC) Library is in the process of revamping its digital presence. In order to do this in a way that centers the user’s experience, a careful examination of user behaviors, desires, knowledge, and expectations is required. My design team, Team Buttons, set out to research the library’s target users in […]

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Design Story: FUBU (For Users, By Users)

About the Project This project was done in Pratt Institute’s Information Architecture and Interaction Design taught by Craig MacDonald. For this project, my group and I were given the task of redesigning the information architecture for Sesame Workshop (www.sesameworkshop.org) that would make the site’s interface much more user friendly, increasing its usability through improvements of

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Queens Historical Society: A Case Study

For over fifty years, the Queens Historical Society (QHS) has been actively celebrating and preserving the heritage and history of Queens, New York through educational programs, exhibitions, and its public repository of archival collections and sources.  The QHS website is a key vehicle for communicating their mission to the widest audience possible, yet their message

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An Adventure from Concept to Prototype for the Intrepid Air and Space Museum by Brian Engel

Our Client: Before   Our task was to redesign the website for the Intrepid Air and Space Museum.  We were told they were looking to appeal to New Yorkers and make their website more mobile-friendly, but we soon found they have many more problems.   The Card Sort and Tree Test   With our goal

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Design Story: QHS Redesign Project

QUEENS HISTORICAL SOCIETY SITE REDESIGN ABOUT THE PROJECT MAJR Queens was contracted to complete a user-centered redesign of the Queens Historical Society (QHS) website emphasizing an improved user experience and responsive, multi-platform design.  The  4-month project generated several deliverables which supported efforts to understand users, structure content and design the final  prototypes. –Jo Polanco, UX

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