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  • Design Critiques
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Design Critique: Super Mario Run (iPhone App)

Arthi Sundararajan / September 15, 2021 / Design Critiques

Super Mario Run is a mobile video game released by Nintendo in 2016. In this game, you control the main character, Mario, by tapping the screen to jump as he runs through various courses. Being Nintendo’s first venture on iOS, this platform game has received a lot of critical feedback since its launch.

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Design Critique: SHEIN (IOS App)

Wenjing Wu / September 15, 2021 / Design Critiques

SHEIN is a cross-border e-commerce platform mainly aimed at young women aged 15-30 and provides attractive products at a reasonable price. Including clothing, accessories, etc. This design critique focuses on the IOS version of SHEIN. I evaluated some features of this version through a cognitive walkthrough. My task is to buy a pair of pants.

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Design Critique: Airbnb (website)

Eesha Parasnis / September 15, 2021 / Design Critiques

Airbnb is a digital marketplace for property rentals that disrupted the travel and tourism industries after it emerged on the scene in 2008. Known for its sleek branding and design, Airbnb allows property owners to host visitors while simultaneously opening up a whole world of new experiences (not exclusive to accommodations) for travelers.  1. Initial

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Design Critique: Spare Room(iOS)

Yinghua Chen / September 15, 2021 / Design Critiques

Spare Room is a roommate website for tenants to find roommates & rooms and hosts to rent out rooms in the UK and US. Its romantic target is to meet potential friends by sharing life.

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Design Critique: Apple Wallet (iOS App)

Carolyn Yu / September 15, 2021 / Design Critiques

What is Apple Wallet? Apple Wallet is a build-in app on iPhone that help user organizes their credit and debit cards, transportation passes and tickets, identity cards, keys, rewards cards all in one place, and use them conveniently in daily life. In this article, I am going to use the design concepts proposed by Norman

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Assistive Technology: OrCam Read

Vonetta DeVonish / September 15, 2021 / Design Critiques

Reading is a fun diversion, whether it’s a riveting novel or an interesting blog post or a funny tweet. It becomes a challenge when you are sleep-deprived or in a noisy environment and it’s hard to concentrate. This simple activity poses an even greater challenge for people with cognitive impairments that affect their ability to read.

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Design Critique: Universe (iOS)

Braley Bullard / September 15, 2021 / Design Critiques

Universe is the first website builder made for building websites from an iPhone. Universe is available on iPhone, iPad, and MacOS. Universe uses a Grid interface to allow you to drag and drop elements, “Blocks”, to create websites the palm of your hand.

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Low shot of a person in a wheelchair preparing to roll through a curb cut.

Assistive Technology: Curb Cuts

Lillian Gooden / September 14, 2021 / Design Critiques

The curb cut is a work of assistive technology so commonplace that it is more a part of assistive infrastructure than a “product.” Curb cuts, those short concrete ramps found at just about every pedestrian intersection in the United States, provide a gentle slope from an elevated sidewalk to the street surface below. About 1

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Design Critique: Sephora (iOS app)

John Kellejian / September 14, 2021 / Design Critiques

Sephora for iOS was created to give it’s customers a new form of beauty e-commerce.

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Design Critique: Canvas

Harrison Cortellesi / September 14, 2021 / Design Critiques

Canvas has become a popular online resource over the past 10 years for schools and educators to help facilitate the learning experience. Students use Canvas to keep updated on courses, get and submit assignments, and keep track of grades while educators use it to post course material, assignments, and track grades of all students.

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About IXD@Pratt

IXD@Pratt is a collection of articles about User Experience and its related disciplines. Written and maintained by Pratt students, alumni, and faculty.
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