Invisible Accessibility: Text Alternatives and Captions

Introduction Computer-based devices are ubiquitous in our daily lives and most people interact with a computer interface with some regularity. But people are unique and people’s capabilities are different, and vision, hearing, and mobility disabilities are not uncommon. People with hearing and vision disabilities require alternatives for text and multimedia, and people with fine motor […]

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Human-centered design or Humane design – role of ethical standards in UX

UX designers design products for users – this is a statement which can be heard while discussing this profession. In fact, the name of the profession says so. However, very often the reality is different and UX designers need not only to satisfy the interests of users, but also the companies, which pay their wages.

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Bring Gestalt Psychology into Design Playground

User Experience design is all about understanding users. In order to be a good UX designer or interaction designer, we have to know that we are not solving our own problems, but users. With Gestalt psychological rules and theories, we can add more value to our products by better understanding users’ behaviors, emotions, and motivations. Using Gestalt principles

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Reducing cognitive overload to Increase usability in online sale

Talking about Amazon, my friends and I all have bad experiences before. We give up selecting a specific product because of thousands of options on Amazon with all kinds of feedback evaluation, and finally, go to Ikea or Target grab one. What’s wrong with Amazon? It gives us choices as more as they can, but

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Good Robot, Bad Robot: The Ethics of AI

Link to blog: https://ixd.prattsi.org/2018/10/good-robot-bad-robot-the-ethics-of-ai/   Introduction: The ethically-minded have always weighed benefit and risk when it comes to AI becoming more prevalent in everyday life. The topic has been picked apart in everything from pulpy sci-fi novels from the 50s to well-regarded popular scientific journals of today, where ever-increasing human-like AI are now commonplace. This blog

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Strategies and Good Examples of Multiscreen UX

In last blog post, I talked about some basic principles to follow when designing for multi-screens. There is 3Cs Framework (Consistent, Continuous, Complementary) I found extremely helpful when analyzing the strategies of multiscreen design. However, there are more specific strategies could be discussed which I believe can also fit into the 3Cs Framework. The book

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Relax or Stress?

Airbnb.com, booking.com, homeaway.com, and many other vacation rental websites have expanded the universe of what is available to travellers and what travellers expect on vacation. User experience and how users interact with a booking website and the vacation experience means that homeowners wanting to earn passive income need to be aware of who their users

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Design Critique: Kindle Notebook Interface (PC app)

This critique evaluates the interface of Notebook function on Kindle PC app. The Notebook stores the following type of notes: bookmarked page, user’s written notes, colored highlights, starred highlights, and popular highlights from other users. Users can select from a drop-down menu to review their preferred type of notes. In addition, users can star or

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Design Critique: The FOIA Electronic Reading Room of the CIA [website] (Or: Better Design as a Key Issue in Public Access to Government Information)

  The Central Intelligence Agency’s (CIA) FOIA Electronic Reading Room (www.cia.gov/library/readingroom) is a section of the CIA’s overall website dedicated to providing public access to CIA documents that have been released under Freedom of Information Act (FOIA) requests and/or other information release mechanisms. This section of their website hosts a number of digital/scanned agency records and

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