design critique

Beyond Street Furniture: How Bollards Shape Urban Inclusion

Ever notice those small stone or metal posts on sidewalks that quietly direct where you can and can’t go? Most of us walk past bollards without a second thought. But try pushing a stroller, using a wheelchair, carrying groceries, or crossing a busy street, and suddenly these objects matter. Their material, shape, and spacing affect […]

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Assistive Technology: Apple Watch Assistive Touch (watchOS)

Apple Watch AssistiveTouch enables users to control their watch without touching the screen. Using built-in motion sensors, it detects subtle hand gestures, such as pinching or clenching, to navigate, select, and activate features. Designed for users with upper limb differences, it transforms wrist movement into a fully functional input method. Wearable technology assumes a very

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Design Critique: Measure (iOS App)

Measure is a pre-installed utility on the iPhone that enables users to quickly gauge the size of real-world objects, measure a person’s height, and automatically detect the dimensions of rectangles. This article critiques the Measure app through the lens of Don Norman’s The Design of Everyday Things, analyzing its interface against key usability principles. First

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