Usability

A person holding a smartphone displaying the Stellarium app, showing constellations against a starry night sky. Large white text on the left reads “Design Critique: Stellarium.

Design Critique: Stellarium (iOS App)

Stellarium is a mobile planetarium app that allows users to explore the night sky in real time. By pointing their device upward, they can identify stars, planets, and constellations through a realistic visualization. The experience feels immersive and inspiring, but certain design choices introduce challenges around discoverability and ease of use, particularly for beginners. Onboarding […]

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Design Critique: Daak (IOS App)

About Daak is a personal finance tracking app designed to help users log daily expenses, categorize spending, and visualize patterns over time. It also offers features like exporting data to spreadsheets and adding bank account details, though some of these functions feel incomplete. At its core, Daak aims to make budgeting simple, structured, and enjoyable

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Design Critique: Chewy (Mobile App)

Chewy is an e-commerce company that offers businesses such as pet food retail, pet supply and accessories retail, medicines and health products, and other pet-related products. From Chewy, users could document their pets’ information and get the needed accessories. Its mobile app is aiming to offer users a convenient shopping experience Imperfect Shopping Details Items

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Design Critique: Bureau of Labor Statistics Data Retrieval Tool

The Bureau of Labor Statistics (BLS) is an agency of the United States Department of Labor. Its website is home to labor and economic data and data tools available for public use. This article serves to critique the general accessibility and usability of the BLS Popular Series Data Retrieval Tool. Accessing Data Tools from the

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Usability Testing Case Study

Improve the homepage navigation experience of the WebMD Health Services mobile app. Team: Jasmine Chen, Aayushi Bharadwaj, Shriya Chipde, Shayla Prabhu Singh Timeline: 7 weeks Tools: Figma, Panelfox Role: UX Design, UX Research, Usability Testing Background Our client, the WebMD Health Services (WebMDHS), a subsidiary of the WebMD family of companies, has been a leader

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Bringing Kerala’s Stories to Life Online

Client: Kerala Museum Team: Timeline: 16 WeeksJanuary to May 2025 Design Methods: Research Methods: Our Project We partnered with Kerala Museum (KM) to evaluate the usability of their current digital presence and design a mobile-first solution prioritizing accessible design that aims to foster community. What is the Kerala Museum? Kerala Museum is more than just

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Case Study Title: Improving Patient-Caregiver Communication for Healthcare Management: ERbuddy Application Design

Improving Patient-Caregiver Communication for Healthcare Management: ERbuddy Application Design

Team: Timeline: February – May, 2025 Client: ERbuddy, Inc. A Shared Vision for Better Care Project Overview Born in New York City, ERbuddy set out to transform how patients and caregivers communicate. Recognizing the challenges faced by elderly patients and their families in managing care and staying informed, the app was designed with real people

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Design Critique: Stomper’s

A Frustrating First Impression:Why Stomper’s Design is Driving Users Away ? At its core, Stomper has an exciting and creative premise. It transforms walking, an otherwise mundane activity, into something playful and interactive. But the frustrating registration process, unclear interface, and rigid game mechanics create unnecessary friction that discourages users before they can even enjoy

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Design Critique – Timeleft App

Timeleft is a digital platform where users can book dinners with strangers matched through a personality algorithm. The premise is fascinating: every Wednesday, in cities around the world, curated groups gather over dinner, transforming the awkwardness of first meetings into something potentially meaningful. As someone who moved to New York City from India, I know

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