Usability

Nibble app interface displayed on smartphone against purple gradient background

Design Critique: Nibble (Android App)

Nibble is a microlearning app offering short, interactive lessons across topics ranging from math to art, designed to help users learn more in manageable, bite-sized sessions. This critique examines the journey of a young, full-time professional with limited free time who uses Nibble to replace doomscrolling with meaningful learning. Drawing on Don Norman’s The Design of Everyday Things and Jenny Davis’s How Artifacts Afford, this analysis explores how the app’s design enables the user’s goal of building a daily learning habit within a hectic routine.

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Design Critique: Are.na (iOS App)

Are.na is a visual bookmarking and knowledge-curation platform that lets users collect images, links, text, and files into organized “channels.” It’s built for researchers, creatives, and thinkers who want a distraction-free alternative to Pinterest or Notion — without ads, algorithms, or social noise. Meet Maya Maya is a 26-year-old graduate student in landscape architecture. She

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The image depicts the back of a person against a dark blue background. The person's body is reflected in heat map color, specifically a red shade covering the entire back, with hints of yellow and green outlining the silhouette.

Design Critique: Chronic Insights (iOS app)

Chronic Insights is an empowering tool for individuals hoping to uncover patterns and insights in their health journey through tailored charts and analysis of symptoms, triggers, and medical concerns. The app offers flexibility through a wide range of support features designed to accommodate users’ needs without data collection. Through Chronic Insights, users can track and

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Design Critique: Measure (iOS App)

Measure is a pre-installed utility on the iPhone that enables users to quickly gauge the size of real-world objects, measure a person’s height, and automatically detect the dimensions of rectangles. This article critiques the Measure app through the lens of Don Norman’s The Design of Everyday Things, analyzing its interface against key usability principles. First

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Assistive Technology: Home Blood Pressure Monitors

Assistive Technology: Home Blood Pressure Monitors Nowadays, HBPM(house blood pressure monitor) has become a common part of everyday households, especially those with older adults or people managing hypertension. By enabling blood pressure measurement outside clinical settings, this kind of AT(assistive technology) devices support routine health monitoring and allow users to manage their well-being more independently

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