Usability

From Confusion to Clarity: Reimagining OnePratt’s Homepage

Made for OnePratt: A centralized digital portal created for students, staff, and faculty members of Pratt Institute to access various academic and administrative resources. Teammates: Avani Chandorkar, Christina Lu, Anisha Vonna, Julie Vo (me) My role: Research Planning, Moderated Usability Testing, UX Design Duration: 6 weeks Context about OnePratt ℹ️️ OnePratt is Pratt Institute’s central […]

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Transforming OnePratt into a connected digital ecosystem

OnePratt is Pratt Institute’s centralized digital portal for academic, administrative, and campus resources. Over six weeks, our team conducted usability testing with students and staff to understand how users navigate the platform and complete key workflows. What began as an information architecture evaluation evolved into a deeper exploration of search, discoverability, and task completion, leading to recommendations that transform OnePratt from a collection of disconnected tools into a more connected and user-centered ecosystem.

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Specialized Experience Feature Image

Specialized Experience – Reshaping Artwork Search with Vector Queries

Team: Anli HuangHyun LeeSharron LouYuxuan Xia Roles: UX ResearchUX DesignUI DesignDesign StrategyInformation Architecture ToolsFigmaFigjamClaude Code + Design Project Overview The National Gallery of Art (NGA) is home to more than 150,000 artworks, archival records, and library materials. While the collection is expansive, navigating it digitally can often feel fragmented and overwhelming, especially for younger audiences

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Nibble app interface displayed on smartphone against purple gradient background

Design Critique: Nibble (Android App)

Nibble is a microlearning app offering short, interactive lessons across topics ranging from math to art, designed to help users learn more in manageable, bite-sized sessions. This critique examines the journey of a young, full-time professional with limited free time who uses Nibble to replace doomscrolling with meaningful learning. Drawing on Don Norman’s The Design of Everyday Things and Jenny Davis’s How Artifacts Afford, this analysis explores how the app’s design enables the user’s goal of building a daily learning habit within a hectic routine.

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Design Critique: Are.na (iOS App)

Are.na is a visual bookmarking and knowledge-curation platform that lets users collect images, links, text, and files into organized “channels.” It’s built for researchers, creatives, and thinkers who want a distraction-free alternative to Pinterest or Notion — without ads, algorithms, or social noise. Meet Maya Maya is a 26-year-old graduate student in landscape architecture. She

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The image depicts the back of a person against a dark blue background. The person's body is reflected in heat map color, specifically a red shade covering the entire back, with hints of yellow and green outlining the silhouette.

Design Critique: Chronic Insights (iOS app)

Chronic Insights is an empowering tool for individuals hoping to uncover patterns and insights in their health journey through tailored charts and analysis of symptoms, triggers, and medical concerns. The app offers flexibility through a wide range of support features designed to accommodate users’ needs without data collection. Through Chronic Insights, users can track and

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Design Critique: Measure (iOS App)

Measure is a pre-installed utility on the iPhone that enables users to quickly gauge the size of real-world objects, measure a person’s height, and automatically detect the dimensions of rectangles. This article critiques the Measure app through the lens of Don Norman’s The Design of Everyday Things, analyzing its interface against key usability principles. First

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