ux design

Encouraging exploration and discovery of the NGA collection through gamification

Team members: Gatha Bhakta, Tharani Prabu, Sanjana Subramani, Chelsea Yip Project Overview The National Gallery of Art is a museum of art dedicated to facilitating the exploration and experience of art and creativity. With a collection of more than 150,000 paintings, sculpture, decorative arts, photographs, prints, and drawings, the museum holds a prominent position among […]

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Spice it Up! Revamping the Cooper Union Library Website.

Targeting and unfolding commonly occurred student pain points by revamping the Cooper Union Library website. Role UX ResearcherUX Designer Team Minh NguyenChu Yuan ChiuQiaochu ZhangPujan ThakerShikha Mehta Duration 6 weeks(03/20 – 04/29) Tools Figma, Google Meets, Google Slides, Google Form, Tableau. Before we get started, here are some quick notes! Our Clients Lisa, Dale, and

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Design Critique: The Domino’s App (iOS)

Domino’s is the largest pizza chain in the US and the world over. They are industry leaders in terms of innovation, marketing, supply chain management and coming up with innovative campaigns such as the recent ‘Domino’s Pinpoint Delivery’ service that delivers pizza to you anywhere you like, without requiring your address.This along with their market position and popularity should ideally mean they have an extremely efficient, user friendly and responsive website and app interface.And through this design critique, I shed light on some key usability issues I noticed in the Domino‘s app interface.

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Design Critique: Resy (iOS App)

Introduction Resy is a digital platform that allows users to seamlessly reserve tables at restaurants or tickets to events/experiences. The platform provides restaurant details, menu highlights, images, and user ratings – all of which enhance the reservation experience. This article critiques the Resy App using the principles mentioned in Don Norman’s “The Design of Everyday

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Design Critique: The Amtrak App (IOS)

Introduction: Amtrak is an application that mainly serves for customers looking to purchase tickets, check train statuses, and manage users’ travel plans with America’s national railroad service. This critique focuses on the application’s user experience based on Don Norman’s design principles as outlined in his book “The Design of Everyday Things”. As a frequent user

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