Design Critique: Google Maps (iOS app/Mobile)

Google Maps is a representative application for geographic information. The app has been helping users to find a place and get more information about the place since 2005. It offers various views of the map such as satellite imagery, aerial photography, street maps, 360° interactive panoramic views of streets. Especially, it gives users information on …

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Image description: A screenshot of Giphy's desktop browser home screen.

Design Critique: Giphy (iOS App)

Giphy is a multimedia search engine and content distributor most known for their animated, looping GIFs. Giphy’s many integration platforms include Instagram, Slack, and Twitter, but this critique will focus solely on its mobile app for iOS and the experience it provides for both searching and creating content.

Design Critique: Komoot Mobile App

Overview Komoot is route planner app, that is gaining more and more popularity recently. It´s target audience are hikers, runners, cyclists, or simply everyone who wants to explore an area on a bike or by foot. Komoot combines route optimizing technology, GPS, great mapping layer, that is constantly updated with a feedback from active users. Here is a link to a desktop version …

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Assistive Technology: Sense Five

Sense Five is a smart white cane designed to keep visually impaired users safe by utilizing the sense of touch. This assistive technology concept and prototype is created by a German design studio called Werteleberfll. This device’s key feature is its surface-changing handle and the image-recognition sensor. This product uses an integrated image-recognition sensor to …

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Design Critique: MAPS.ME (Android App)

MAPS.ME is a mobile navigation application for iPhone and Android, built on top of crowd-sourced OpenStreetMap data. The application is a source for offline maps to help users who need to navigate areas with limited internet connection. The attributes of the offline maps will be critiqued based on design principles from Don Norman’s book, “Design …

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Assistive Technology: OrCam MyEye 2

OrCam MyEye 2 is an assistive technology device designed for people with reading difficulties, visual impairments, or blindness. The device is small, portable, and can be attached to any pair of glasses. The design of the device is appealing and because of its small size, it increases the desirability of the product. This device attaches to glasses magnetically allowing users to easily swap frames or take the device off if they only …

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Design Critique: Explorer – American Museum of Natural and History Application(iOS app)

EXPLORER is an application that can create a virtual visitor guide to experience the 500,000 square foot New York City American Museum of Natural History (AMNH). It enables museum-goers to enjoy captivating interactives, stimulating quizzes, behind-the-scenes stories about exhibitions, and more. It includes indoor GPS technology, videos, and teaching tools to personalize the visitor’s journey, …

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